Contents
3D Work
- The Astrogeologist, and her Steed, Missy.
- Helianthus, and her Penrose-tiled floor.
- "Trio Animato"
- The Disco Lion (Game Model)
Hand Drawn
- 2D Walk Cycles
- Character Studies and Design
- Life drawing
- Graphite art
- Character portrait
Programming
- Sediment chemistry model
- Boulderbeast
- Sudoku solver
Comic Art
- "On the Great Mystery of Rocks and Boxes"
- "Mathematikoi"
3D Work:
"The Astrogeologist and Her Steed, Missy" - 2013 Rigging reel (Softimage)
"Helianthus, and Her Penrose-Tiled Floor" - 2013 fall reel (Blender)
"Trio Animato" - visuals in Blender, sound in Audacity.
"Disco Lion" - character for unity game engine
Hand Drawn:
Hand Drawn:
"The Astrogeologist"
"Waterclock"
"The Galactic Academy of Mathematics"
Mathematikoi - Character designs and studies
Programming
Sediment chemistry simulations:
For my master's degree, I developed and ran sediment chemistry simulations, in FORTRAN. Post processing was done in MATLAB. These simulations required solving differential equations by using a variety of techniques (Euler-forward, implicit, and Runge-Kutta). Model-data fits were optimized using evolutionary algorithms.
The "Boulderbeast" - (script for the OHRRPGCE, a 2D sprite engine)
I scripted a means of positioning 2D sprites in a 3D space. This involved programming a means of storing and manipulating a 3D skeleton.
Note that near the end of the video, I enabled a dynamic spring simulation which I coded.
Sudoku Solver, C++:
Comic Art
"Mathematikoi", preliminary draft:
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